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Children of Caine

The war still wages and this city just came under sabot control. Are you here to manipulate your way into a position of power, or just help keep it in our grasp, are you trying to make a name for yourself, or running away from something else.
 
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 The Ranks of the Sword

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Isamary White
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Isamary White


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Join date : 2008-10-01

The Ranks of the Sword Empty
PostSubject: The Ranks of the Sword   The Ranks of the Sword Icon_minitimeFri Oct 03, 2008 8:46 pm

Ranks and Status

Despite its open structure at the bottom, the Sabbat maintains several Ranks, listed from "high" to "low" in the sect organisation.

Regent Though there have been several Regents through out the history of the Sabbat, there is only ever one at a time. It is essentially the "Leader" of the Sabbat, assuming one can control the force that is held within under a strict (or any for that matter) set of laws. In the End of Times, the final Regent was Melinda Galbraith, a Toreador Antitribu. She was killed, though the cause is left under questioning. The Regent always keeps a fairly large advisory staff (Normally a handful of Prisci and some "trusted" Cardinals.)

Cardinal A practical Head of State within the Sabbat. It's formal duties are to hold major Ritae and rule over a disignated area under Sabbat control. A prestigious title, one will normally find a Cardinal's territory ranging from a European Country to a Single Major City or to something along the lines of the Entire Eastern Coastline of the USA (ex. His Excellency Cardinal Polonia.)

Priscus Similar to a Bishop, but higher in status and prestige. The Priscus' (pl. Prisci) job is one of advising to rulers. Most have a designated area of influence, as well as a leader they are related to. A good Priscus works with a Cardinal. However, one of less substatinal standing may work with an Arch-Bishop.

Arch-Bishop Similar to that of a Camarilla Prince, the Arch-Bishop's job is to rule over, most likely, a Sabbat held city of some importance. An Arch-Bishop may also extend his "diocese" into smaller surrounding regions. Normally keeping a Bishop or two around as advisors, or helping hands in keeping track of surrounding territories in and outside of Sabbat control.

Bishop An advisory staff member with some political standing. Becoming a Bishop is not easy, it is, however, almost always the stepping stone for getting any higher in Sabbat politics (excluding a few monomacies here and there.) Bishops are known to work with Arch-Bishops in an area, and can sometimes earn the honor of keeping track of important resources, varying from territory to important tasks necessary for the improvment of the Sword of Caine (and one's own standing, of course.)

Paladin/Templar Paladin referring more to a bodygaurd and Templar referring more to an assassin of the Sabbat. These positions are held by members who work directly for important standing Cainites. They may hold little political power on their own right, but a good servant always has the ability to ask his Lord for a favor. An extremely experienced or well trained Paladin/Templar may work for a Cardinal, while a new recruit may simply serve alongside a Bishop. Paladins and Templars are always tested for their loyalty, and it is almost assured that if you have one under your rulership, you have them til Final Death (yours or theirs.)

Ductus Basic minion to all above them, and drill sergeant to all beneath. A Ductus' (pl. Ducti) job is to lead a Sabbat Pack. Sometimes the job of Priest and Ductus fall on the same person, and sometimes the Preist may actually lead and the Ductus just has the title in word alone. These instances are not near as common as simply having the Ductus lead their Pack.

Priest A Pack's spiritualist. Versed at least somewhat in Sabbat Lore and Ritae. A Priest's job is to learn the Auctorius Ritae and administer them to the Pack when necessary. Most importantly this means leading in the Vaulderie, the blood tie that keeps a Pack together through forced loyalty.

Brothers and Sisters Shovelheads. Rabble. Children. Meat shields. Grunts. Or simply Brothers and Sisters in Caine. These are the Sabbat with no actual status. They are members of a Pack. They have yet to earn anything, and more than likely in these Final Nights they shall meet Final Death before ever having the chance. Survival rates are grim, at best, among a Sect like the Sabbat. However, there are always paths to power. Whether it be diablerie, or a lucky Monomacy, it's possible to move up in rank with a Sect with such high turnover. Just remember no matter how ruthless these Brothers and Sisters may seem, the only reason higher ups don't seem so out right evil is because they have simply learned to hide it better.

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The Black Hand

A secret organisation within the sect, the Black Hand remains a mystery even for most members of the Sabbat itself. Assamites make up the majority of this group, which is rumoured to form Packs of its own. Only the most powerful, cunning, loyal and intelligent of vampires may be able to join. Its true purpose remains unknown, but it is believed by most of those who have heard of it that it serves as the sect's assassin squad. Some also believe that the leaders of this "Sect within a Sect" report directly to the Regent of the Sabbat.

Also a primary mission of the Black Hand is the supposed hunting and elimination of the Antediluvians, beyond all other Sect laws. Is important to remember, as mentioned in the Code of Milan "All Sabbat shall support the Black Hand."

The Black Hand is known to be very secretive and organized. Mobilizing any larger part of the Hand is known as "bringing out the big guns". They have their own hierarchy that exists independently from the Sabbat ranks.


The Regent is still the official head of all Sabbat, including the Black Hand.

The four Seraphim are the leaders of the Black Hand and report directly to the Regent.

A Dominion is responsible for a certain area and all Black Hand in it (The head of Dominions in that area is called Watch Commander).

A Shakar is a Black Hand assassin.

A Remover is a special type of Black Hand agent who is sent to remove major obstacles (usually this does mean actual physical obstacles)

An Agent is a normal member of the Black Hand and can be used in any sort of operation.

A Mustajib (meaning "deserving one") is a newly initiated Black Hand member that has to prove its worth.


All members of the Black Hand wear a crescent moon mark on one of their palms, which is magically burned into the flesh at the initiation ritual. This is why many Black Hand wear gloves a lot of the time. This ritual also includes an oath each member must swear, that they have now died twice, for their unlife belongs to the Hand and none other.

Most Black Hand members are still members of a normal Sabbat pack and their packmates have no idea about their special involvement.
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